Add these to uryour hackpacks!
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::Suicide Hack:: ::Anti-Kicked:: ::Color Hacks:: ::99 Kills Hack:: ::Negative Deaths:: ::Mod Hack:: ::One Hit Kill:: ::One Click Vote Kick Hack:: ::Start Game Before Round Ends:: ::Ghostz:: ::Multi-Post:: ::Private Msg Freeze:: ::Illegal Characters:: ::Speed Hack::
::Invisible:: ::Multiply Your Deaths:: ::Reload:: ::4 Anti Laggs:: ::Weapon Spawn:: ::No Ring Hack:: ::Teleport Hack:: ::Massive Blood:: ::Server Hacks:: ::Rank Hack:: ::No Border:: ::Quickstart to Lobby:: ::Knife hack:: ::Deadend Cache Screen::
::Name in Login:: ::Suicide Spam::
::IP getting Report::
::Suicide:: You need to have teleport hack to do this hack.
1) Open foo.flm and search for... push 20, 1, \'key\' 2) Look in the coding untill you see \'spawntocoords\' 3) Change that to \'die\' 4) Press caps to die
::Anti Kicked:: 1) Open foo.flm and search for... function2 bootPlayer (r:1='str',r:2='destination') () 2) There should be a function you find that looks like this... function2 bootPlayer (r:1='str', r:2='destination') ()
push r:destination, 'lobby'
equals
not
not
branchIfTrue label217
push r:str, '\r'
add
push 'bootToTitleText'
getVariable
add
push 1, 'returnToTitle'
callFunction
pop
branch label218
label217:
push r:str, 1, 'returnToLobby'
callFunction
pop
push 'gotoFrame', 'bootToLobby'
setVariable
label218:
end // of function bootPlayer 2 ) Delete all the lines except the first one and the last one
3) It should end up looking like this...
function2 bootPlayer (r:1='str', r:2='destination') ()
end // of function bootPlayer 4) Save and reassemble.
::Color Hacks:: (You can only do this if you have foo.flm. It will allow you to make accounts with cool colors) Search for... function2 pressCreateAccountOK
Edit this line for the color you want:
COLORS TO PICK FOR NOW
Reds: Change r:7='e', 'r', 'g', 'b' to r:7='e', 'r', 'g=r', 'b=r'
Update with flasm. After u update create an account and on the color selector pick a color it will be kind of red the more to the middle u pick the darker the red or the more red it will be ok cuzz
Greens: Change r:7='e', 'r', 'g', 'b' to r:7='e', 'r=b', 'g=b', 'b'
Update with flasm. do the same as the reds the more closer to the middle u pick the color the more darker and greener it will be ok
Black: Change r:7='e', 'r', 'g', 'b' to r:7='e', 'r=g', 'g', 'b=g'
Update with flasm. same steps as above
weird Colors: Change r:7='e', 'r', 'g', 'b' to r:7='e', 'r', 'g', 'b=r' IMPORTANT!: NOTE: Some hacks like the color hacks wont work on flash player 8. So I suggest you to uninstall flash player 8 Now! . Then download flash player 7
::99 Kills Hack:: (This hack is were you start a game off with 99 kills) 1) Open foo.flm and search for... displayedscore 2) Keep searching untill there is a number next to it. 2) Change that number to 99999 3) A few lines below it, there should be another thing that says score with a number after it, change the number to 99999. 4) Search for displayedscore again until you find another one with a number after it. 5) Change it to 99999 6) Another score with a number is below it, like last time, change it to 99999. 7) Save and Reassemble.
::Negative Deaths:: Change this number if you want a different number of your death... -1 = 99999 -2 = -1 -4 = -25 -6 = -39 -9= -64 (thanks to Shadow Hacker) (This hacks is were you start of with -9 Deaths in a game) 1) Open .flm and search for... displayedscore Keep searching untilt here is a number next to displayedscore. 2) Scroll down a little till you see this... push r:this, 'deaths', 17 3) Change the number from 17 to -64 4) Search for displayedscore again until you find another one with a number after displayedscore 5) Scroll down a little till you see this again... push r:this, 'deaths', 17 6) Change the number from 17 to -64 again. 7) Save and reassemble. Then you should have -9 deaths (this wont change ur name like .22222)
::Mod Hack:: 1) Open up foo.flm and search for "MMC". !Make sure that the box that says match case is checked, and you need to search twice!
2) You should see this:
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getMember push 1 equals not branchIfTrue label332 push 'rankMMC' setRegister r:4 pop label332: push 'label', 'remotePlayersLobby'
|
3) Change it to:
getMember
push 'rankMMC'
setRegister r:4
pop
push 'label', 'remotePlayersLobby'
4) Save and reassemble
::Quickstart to Lobby::
1) Open foo/flo.flm and search for...
function2 pressQuickStart () ()
2) Under that You should see...
function2 pressQuickStart () ()
push 'tutorialTimer', -1
setVariable
push 'titleMenuMC'
getVariable
push '_visible', 0.0
3) Replace the whole funtion with this...
function2 pressQuickStart () ()
push 'tutorialTimer', -1
setVariable
push 'titleMenuMC'
getVariable
push '_visible', 0.0
setMember
push 'player'
getVariable
push 'nom', 0.0, 'getRandomName'
callFunction
setMember
push 'player'
getVariable
push 'col', 600, 300, 2, 'generateColor'
callFunction
setMember
push 'player'
getVariable
push 'hexColor', 100, 'player'
getVariable
push 'col'
getMember
push 'bb'
getMember
push 'player'
getVariable
push 'col'
getMember
push 'gb'
getMember
push 'player'
getVariable
push 'col'
getMember
push 'rb'
getMember
push 4, 'RGBToHex'
callFunction
setMember
push 'player'
getVariable
push 'pKills', 0.0
setMember
push 0.0, 'initializeArenaVariables'
callFunction
pop
push 0.0
setRegister r:1
pop
label7:
push r:1, 'serverName'
getVariable
push 'length'
getMember
lessThan
not
branchIfTrue label8
push 'serverConnectTrys'
getVariable
push r:1, 0.0
setMember
push r:1
increment
setRegister r:1
pop
branch label7
label8:
push 'connectAction', 'lobby'
setVariable
push 'portNum'
getVariable
push 'serverNum'
getVariable
push 2, 'connectToServer'
callFunction
pop
end // of function pressQuickStart
4) Save and reassemble.
::Knife Hack::
1) Open foo/flo.flm and search for...
function initializeWeapons ()
2) Now you should see two of these codes...
push 1, 0.0, 3, 1, 17, 5, FALSE, TRUE, FALSE, 0.0, '', 'fistRun', 'fist', 'fist', 13, 'weaponType'
3) Replace the second code with this...
push 1, 0.0, 3, 1, 17, 5, FALSE, TRUE, FALSE, 0.0, 'Knife', 'fistRun', 'fist', 'Knife', 13, 'weaponType'
4) Save and reassemble.
5) Now go to the maps and open them.
6) Now you should see a coding like this... (ex: XGen HQ)
&ws= 195 80 2 15 1550 130 7 30 1550 400 4 25 420 820 3 15 1150 1100 5 30 915 100 6 30 0 0 0 0 0 0 0 0
7) Now change the FIRST 2 to a 1.
8) Save.
(Now whenever you go to the location of the bat, there's the knife!)
::Deadend::
1) Open foo/flo.flm and search for...
'deadend'
2) Now you should see a function that looks like this...
branchIfTrue label60
push 'gotoFrame', 'deadEnd'
setVariable
push 'msgText', 'versionNotCurrentText'
getVariable
setVariable
gotoLabel 'preReturnFrame'
label60:
3) Delete the middle part so it looks like this...
branchIfTrue label60
label60:
4) Save and reassemble. This will deadend the "clear your cache" thing.
::Name in Login::
1) Open foo/flo.flm and search for...
push 'uName', ''
2) Now in between this ' and this ' type something in.
Ex.
push 'uName', 'eNdofthELinE9'
3) Save and reassemble.
::Suicide Spam::
1) Open foo/flo.flm and search for...
senddeath
2) Now you should see a code under that that looks like this...
push '7', 'IDLEN'
getVariable
push r:a, 2, 'padStr'
callFunction
add
push 1, r:w, 2, 'pad'
callFunction
add
push 3, r:deg, 2, 'pad'
callFunction
add
push 1, 'socket'
getVariable
push 'serverNum'
getVariable
getMember
push 'send'
callMethod
pop
3) Copy and paste it as many times as you want.
4) Save and reassemble.
::Report User IP getter::
Search for:
function2 pressReportUser (r:1='a') ()
Change the ENTIRE FUNCTION to:
function2 pressReportUser (r:1='a') ()
push 4, 1, 'setGameMode'
callFunction
pop
push 'reportUserID', r:a
setVariable
push 'player'
getVariable
push 'lastUser', r:a
setMember
push 10000, 'player'
getVariable
push 'lastUser'
getMember
push '', 'player'
getVariable
push 'lastUser'
getMember
add
push ' = last user'
add
push 3, 'addHUDMsg'
callFunction
pop
push 0.0, 'cursorNormal'
callFunction
pop
push 0.0, 'leadMC'
getVariable
push 'removeMovieClip'
callMethod
pop
gotoLabel 'reportFrame'
end // of function pressReportUser
Save, and reassemble.
::Account Steal (Step 1)::
to do account steal:
go into flo or foo.flm
search for 'createAccount'. make sure 'match case' is not checked.
stop when you see
function pressCreateAccount ()
push 'tutorialTimer', -1
setVariable
push 'titleMenuMC'
getVariable
push '_visible', 0.0
setMember
push 200000, 'windowMC', 'window470CreateAccountMC', 3, '_root'
getVariable
push 'attachMovie'
callMethod
pop
push 'windowMC'
getVariable
push '_x', 40
and some more code below it.
change it so it looks like:
function pressCreateAccount ()
function pressLegal (i just made it stand out dont highlight it or anything when u do it)
push 'tutorialTimer', -1
setVariable
push 'titleMenuMC'
getVariable
push '_visible', 0.0
setMember
push 200000, 'windowMC', 'window470CreateAccountMC', 3, '_root'
getVariable
push 'attachMovie'
callMethod
pop
push 'windowMC'
getVariable
push '_x', 40
then go all the way down to the bottom of the function where it says:
end // of function pressCreateAccount
in between
push 'colorPickerMC'
getMember
push '_y'
getMember
add
setMember
and end // of function pressCreateAccount
then paste this in in between those things:
end // of function 'legal'
function pressAccountSteal
push 'CreateAccount'
push 'namePickerMC'
getMember
setMember
destination = server
setVariable
callMethod
pop
getMember
setMember
random
destination = lobby
select 'user'
add
press 'stick'
setMember
setVariable
push 3.8, 'windowMC'
callMethod
pop
set 'Account'
end // of function pressAccountSteal
save, and reassemble
happy account stealing!!!!!!!!!!!
::Black Quickstart:
1. Open foo/flo.flm and search for: push 'col', 600, 300, 2, 'generateColor'
2. Delete just that part
3. Save and reassemble
::Other Hacks in Settings::
1.Skip Intro
1. At the very top, change &sSkipIntro=0 to &sSkipIntro=1. This will skip the stupid stick arena intro.
2. Save and reassemble.
2. Change Message Length
1. Search for: MsgLength.
2. Add a bunch of 0's onto the end of any number next to MsgLength. Also do this for:
&sMaxLobbyMsgs= &
&sMaxArenaName= &
3. Save and Reassemble to have long messages.
3. Change Sending Speed.
1. Change:
&sMinChatSendTime=3000& to &sMinChatSendTime=0& so there is no lag between messages.
&sWarnClicks=4& to &sWarnClicks=800000000000&
&sWarnClickDisplayTime=3000& to &sWarnClickDisplayTime=0&
&sVoteKickDisplayTime=10000& to &sVoteKickDisplayTime=100&. This will let you kick someone faster.
&sVoteKickDisabledTime=20000& to &sVoteKickDisabledTime=200&. Voting will be disabled for less time.
&sDisplayPlayerID=0& to whatever you feel like. You can see someone's IP if you make it long. This is for when you report someone.
2. Save and reaseemble
4. Compatability Mode hacks.
1. Change:
&sMinSendTimeCompat=130& to &sMinSendTimeCompat=0&
&sPlayerAccCompat=2& to &sPlayerAccCompat=49.99& so you can go fast in the comp server.
&sReloadModifierCompat=1.5& to &sReloadModifierCompat=0.00001& so you can reload in comp mode.
2. Save and reassemble
5. Personalize Quickstarts.
1. Delete all of the quickstart names at the bottom except for:
/// FIRST NAME LIST (QUICKSTART) ///
&sF0=Sticky&
/// LAST NAME LIST (QUICKSTART) ///
&sL0= Peterson&
2. Then change the names to whatever you want the quickstart account to be.
3. Save and reassemble.
6. Personalize!
1. This is the best part. Scroll through all of the options and change all of them to what you want.
2. Some of the harder ones:
Hud Text:
If you change:
&sHUDText3=You& to something instead of You, that name shows up (eNdofthELinE9 killed whoever instead of you killed whoever.
These are like the rank. You can change it, but if you make it too long it screws up the leaderboard's looks.
&sPosText1=1st&
&sPosText2=2nd&
&sPosText3=3rd&
&sPosText4=4th&
3. Save and reassemble after all settings hacks.
::WHITE STREAK::
1. Open flo.flm 2. Search for: function initializeWeapons () 3. Now scroll down until you see:
CODE
setMember
push 'weapons'
getVariable
push 2, 45, 1, 0.9, 20, 19, FALSE, TRUE, FALSE,2, 'Bat', 'batRun', 'bat', 'bat', 13, 'weaponType' 4. change the 'batRun', 'bat', 'bat' to flame so it looks like THIS:
CODE
'FLAME', 'FLAME', 'FLAME', 5. Save and reassemble 6. To shoot a white line start running with your gun and shoot then while u r still running. Stop shooting (dont stop running) and after a brief second u should be shooting white streaks from your shotgun.
Note: It doesn't have to be "batrun" it can change for any weapon, ex.:CODE
setMember
push 'weapons'
getVariable
push 2, 45, 1, 0.9, 20, 19, FALSE, TRUE, FALSE,2, 'sword', 'swordRun', 'sword', 'sword', 13, 'weaponType'
and change to 'FLAME', 'FLAME', 'FLAME'
::More Maps::
1. Find the maps that you want to put in. Here are all the extra maps:
http://www.plunder.com/extra-maps-download-55477.htm
2. After you download that, extract the files like a hackpack.
3. Then copy all of the map .dat files and paste them into your maps folder.
4. Then, go into setting313/settings308.
5. Search for: Map List
6. You should see:
/// MAP LIST BY CYCLE ORDER ///
&sMap0=_xgenhq.dat&
&sMap1=_sunnyvaletrailerpark.dat&
&sMap2=_toxicspillway.dat&
&sMap3=_workplaceanxiety.dat&
&sMap4=_storageyard.dat&
&sMap5=_greenlabyrinth.dat&
&sMap6=_floorthirteen.dat&
&sMap7=_thepit.dat&
&sMap8=_industrialdrainage.dat&
&sMap9=_globalmegacorpltd.dat&
&sMap10=_concretejungle.dat&
&sMap11=_nuclearunderground.dat&
&sMap12=_unstableterrace.dat&
&sMap13=_officespace.dat&
&sMap14=_thefoundation.dat&
&sMap15=_brawlersburrow.dat&
&sMap16=_trenchrun.dat&
&sMapCompat0=_xgenhq.dat&
&sMapCompat1=_sunnyvaletrailerpark.dat&
&sMapCompat2=_toxicspillway.dat&
&sMapCompat3=_workplaceanxiety.dat&
&sMapCompat4=_storageyard.dat&
&sMapCompat5=_greenlabyrinth.dat&
&sMapCompat6=_thepit.dat&
&sMapCompat7=_industrialdrainage.dat&
&sMapCompat8=_concretejungle.dat&
&sMapCompat9=_unstableterrace.dat&
&sMapCompat10=_thefoundation.dat&
&sMapCompat11=_brawlersburrow.dat&
&sMapCompat12=_trenchrun.dat&
7. Then, add all the maps you want in the same format as the originals. Ex. there is a map called
"big.dat". This is how you format it:
&sMap17=big.dat&
8. Make sure that the numbers are in the right order.
9. Do this for all the maps you want, then save and reassemble.
10. Now you have awesome extra maps!
::Automatic Rank 17::
1. Open foo.flm and search for: displayedscore.
2. Scroll down until you see: score.
3. There should be a number next to displayedscore. Change it to -999. Also, there should be "score" with an 11 by it. Also change that to -999. Do nothing to the thing that says deaths.
4. Repeat the process.
5. Save and reassemble. Now you start a game with -7 kills and 7 deaths. This will make your kill/death ratio look normal. Also, if it is a new account, after one round you will be rank 17!
::Minimum/Maximum HP::
1. Open foo.flm
2. Search for: push r:this, 'hp', r:this, 'maxHp', 60
3. Change 60 to any number. The higher you make it the more HP you have, the lower the less.
4. Do this twice.
5. Save and Reassemble
::Swear Words in Account Name/No Lobby Freeze::
1. Open foo.flm and search for: function2 filterLanguage (r:2='str') ()
2. Delete the entire function except: end // of function filterLanguage
3. Search for: function2 containsNoFilteredLanguage (r:1='str') ()
4. Delete that function as well except for: end // of function containsNoFilteredLanguage
5. Then, search for: function2 presscreateaccountOK
6. Scroll down until you see: branchIfTrue label55
push 'n'
getVariable
push 1, 'containsNoFilteredLanguage' (This may not be exact-this is from memory, I already deleted it. Something like this is what it is)
Callfunction
not
7. Delete it
Note: While playing Stick Arena, you have to turn off language filter in order to chat with people. Also,this hack invalidates all people in the lobby so you never freeze.
8. Also, you need to search for: fucntion2 pressloginOK.
9. search in that function for:
push 'n'
getVariable
push 1, 'containsNoFilteredLanguage'
callFunction
not
10. Delete it. If you don't, you won't be able to log in with a non-swear word account.
11. Do the same thing for: function2 presscreategameOK
12. Save and reassemble and swear! Now you can make accounts with curse words in them, but they have to have curse words in them to work.
::Color the Time and Your Kills::
1. Open foo.flm and search for: <font color=
2. Change all of them to <font color="#CCOOOO">' (Those are o's not 0's) except the ones next to something that says something with lobby in it. If you change it next to timer something, it colors the time.
3. Save and reassemble.
::Untouchable::
This is actually an anti-lag but it makes it impossible for people to shoot you.
1. Open foo.flm and search for: remoteplayerattack.
2. Delete the entire function.
3. Save and reassemble. Now people can't touch you!